And I like him. I painted up the generic jump pack Chaplain today, didn't do any conversions or anything though. Not much to say, pretty straight forward. Enjoy!
As always, comments and criticism is welcomed and thanks for looking! Come back for more soon!
Showing posts with label blood angels. Show all posts
Showing posts with label blood angels. Show all posts
Sunday, July 3, 2011
Saturday, June 25, 2011
The Great Zargo!
Yeah I hate the name too, he sounds like some kind of magical magic man or something. Oh well, GW says he's Zargo then he's Zargo. Oh wait, I should say who he is first... well Castellan Zargo is the chapter master for the Angels Encarmine chapter as of last codex. After much pondering and gluing my fingers together, I built a power sword wielding and infernus pistol fielding madman. With a jump pack. And the Mask of Zargo. (catchy isn't it?). In other words, this will be who I will use for my Dante when the idea suits me and a normal captain otherwise. I tried to give him a pose that said "Here I am, rock you like a hurricane!" as if he just landed and he's ready to go! I hope you guys enjoy him as he is my favourite model that I've painted thus far. Enjoy the pictures!
The cape was the most fun part of painting this guy as I learned a lot from it and the jewel on his chest came out pretty much perfect. As always, I'd love some comments and criticism as I still haven't sealed him yet. Come back for more goodness soon and thanks for reading!
The cape was the most fun part of painting this guy as I learned a lot from it and the jewel on his chest came out pretty much perfect. As always, I'd love some comments and criticism as I still haven't sealed him yet. Come back for more goodness soon and thanks for reading!
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
Monday, June 20, 2011
A big mechanical man of some sort
I decided since I have a Death Company now, might as well make a matching Death Company Dreadnought! The actual model is an old Chaos Dreadnought conversion that Uberwolve (or Warhead01, depends on his army at the time, his blog is here: http://warhead01.blogspot.com/) did years ago that I changed up to suit my own needs. I really enjoyed painting this model, especially the freehand on the arms and chest. Let me know what you think! Enjoy!
Well looking forward to comments and feedback and keep checking up on me every now and then. Thanks for reading!
Well looking forward to comments and feedback and keep checking up on me every now and then. Thanks for reading!
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
The Death Company!
This one is gonna be a doozy! I just finished my Death Company, which for Angels Encarmine is white, and the iconic image of the chapter! I decided to make them mostly out of Sanguinary Guard bits because well I had them laying around and they are cool afterall... Well there's a lot of pictures to go through so I'll shut up and start posting them. Enjoy!
Well hopefully they turned out alright, I really like the helmetless chump, I had to do the hair freehand because the whole thing was flat and I think it turned out pretty good. Still, I'll always accept comments and criticism. Hit me! Thanks for reading though and come back again.
Well hopefully they turned out alright, I really like the helmetless chump, I had to do the hair freehand because the whole thing was flat and I think it turned out pretty good. Still, I'll always accept comments and criticism. Hit me! Thanks for reading though and come back again.
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
Blood Angel Chaplain
Well as I was doing my last few paintjobs I started a Lemartes model just because it looked good and now I've decided to finish it and stick it in my Angels Encarmine army even though he's a blood angel. I have no regrets. Anyway! I'd have to say this is one of my best models yet, unfortunately my dull coat made it look worse but it is still pretty impressive for me. Enough of my babbling though and time for pictures!
Well let me know what you think! I really need the feedback. Well I hope you enjoyed the pictures and thanks for reading. More to come, so look again soon.
Well let me know what you think! I really need the feedback. Well I hope you enjoyed the pictures and thanks for reading. More to come, so look again soon.
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
And another one pops out!
Well I figured since I'm doing priests, might as well do one for my first squad too eh? I used the Cipher model from the Dark Angels as a base with a little normal apothecary bits and some Sanguinary Guard ones too to make him more impressive (not too bad for a 65pt model). Anywho! Time for pictures! Enjoy :)
At first I wanted to do the robe white but then I thought it would be too much and tried black, I like it so far. Let me know what you (my adoring audience) think and I'd love some pointers. Comment away. Thanks for reading and feel free to come by whenever.
At first I wanted to do the robe white but then I thought it would be too much and tried black, I like it so far. Let me know what you (my adoring audience) think and I'd love some pointers. Comment away. Thanks for reading and feel free to come by whenever.
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
Sanguinary Priest Eins
Well I figured I might as well do everything I have up to today. After the Jump Pack Assault Squad I made a Sanguinary Priest to tag along. I've always loved the idea of Sanguinary Priests and would go out of my way to put them in my army even if they weren't any good. Plus I love painting white. Anyway here he is, my first Sanguinary Priest!
Hopefully he's not too terrible for my first one. Any comments and criticism would be amazing as I have a lot more to go. Thanks for reading and check in soon for more!
Hopefully he's not too terrible for my first one. Any comments and criticism would be amazing as I have a lot more to go. Thanks for reading and check in soon for more!
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
And he's back...?
Well after a huge hiatus, time to post up some pictures of what I've been up to. I'm slowly made some progress on these guys trying to work around school and sports and girlfriend but sure enough I've managed to get some stuff done. First one is the squad of Assault Marines with a jump pack. Looking back now I am going to go back and do some touch ups but for now, here they are. Enjoy :)
Well that's it for now, more to come real soon. Thanks for reading!
Labels:
40k,
Angels Encarmine,
blood angels,
painting,
space marines
Monday, December 13, 2010
And the first squad is completed!
Alright I finally completed the first assault squad for my Angels Encarmine! Nothing too fancy, 9man squad with one meltagun (the extra slot is so a sanguinary priest can fit in the rhino too). I may have started getting lazy with the chumps in the unit I admit but I think over all they didn't come out half bad! And here they are:
And here they are with their rhino:
Let me know what you think! And keep on reading!
Rhino number uno
Well I decided to start with the Rhino of my first squad. I still have no idea what I will be doing as far as the army goes but I'm pretty confident I'll use at least one rhino. It needs a few repairs and replacements but it mostly stayed intact. This rhino not only has my first freehand but also my first attempt at weathering also so try not to be too harsh in your (numerous I'm sure) criticisms. BUT! Without farther stalling for time, here it is!
Let me know what you think and thanks for reading!
Let me know what you think and thanks for reading!
Time for some Blood Angels
The time has come. Hey everyone, I've been hoping that I would get more excited about Blood Angels in the future and guess what? I did. I am starting a new successor chapter Angels Encarmine. Their biggest little object of appeal is of course their white Death Company and Sanguinary Guard, but I also wanted to deviate from the generic scheme a bit because, frankly, it gets boring after a while.
My plan is to take my old Blood Angel army (never finished) and destroy it. Turn it all into bits. Strip the bits. Use said bits for a new army. Simple eh? I already have them mostly stripped and mostly bitted, and I started building my first squad! More to come soon!
My plan is to take my old Blood Angel army (never finished) and destroy it. Turn it all into bits. Strip the bits. Use said bits for a new army. Simple eh? I already have them mostly stripped and mostly bitted, and I started building my first squad! More to come soon!
Wednesday, March 31, 2010
New Blood Angels
Well I've been looking at the new codex and I think all around it isn't too bad. When I found out that Matt Ward was writing it I was genuinely concerned for my most favorite of marine chapters but he surprisingly pulled it out. I'm glad they put a little bit of randomness in The Red Thirst special rule and disappointed about "buying" death company, I personally think the third edition method for determining Death Company was the best one but eh, what can ya do. I don't like the direction they're going with Mephiston, the "used-to-be" best psyker in the Imperium. It seems like he's becoming more combat killer than psyker at this point, he has the stats of a monsterous creature, no Independent Character, no Feel no Pain, and of course no Invulnerable save. I feel he's gotten even worse from the last edition but, eh. I also am not a fan of all the artificer armour they're handing out all willy nilly to everyone but captains. It doesn't really make any sense to me from a fluff point, before the only people who had golden armour was Dante, his honour guard, a few select captains, and the Chief Librarian. Now you can have an entire army of them, not much of an honour anymore eh?
For a while I heard rumors of successor support for Angels Sanguine, Flesh Tearers, and another one I don't care about, but apparently they only kept the Flesh Tearers. That's another big disappointment considering after my Tyranids are done I was going to do an Angels Sanguine army. In fact my old Blood Angels are being stripped now, but that doesn't mean I can't.
On a nonrelated note, Unclean Studios got their first official commision a couple days ago. A space wolf army from a friend of the other half of the Studios. Unclean Studios is going to be a mostly terrain and basing company but I think we'll easily be able to tackle a few painting commisions on the side.
Thanks for reading, and as always, come back for more!
Saturday, March 14, 2009
Vortex!!!
I just got done fighting an Apocylpse game earlier today that was 18K per side. There were 6 of us on our (the good guys) side so we each got 3000pts to work with. Now normally thats easy to fill but due to past Apoclypse games that went on and on and on and on... I decided to do something with a little more killing power.
I managed to convince everyone to waver the 0-1 restiction on the Vortex Grenade! stragetic asset for me. Thus I did what was natural and that is to fit as many Vortex Grenades in 3000pts as possible. I managed to get 8 HQ choices and 7 Vortex Grenades in at 3000pts with another from my free asset to a total of 8 Vortex Grenades!! Now if you are still under a rock and don't know what Vortex Grenades do, they are a small blast template with a range of 6" and counts as ordnance. And because there are no infrantry units in all of 40k except this one situation that have an ordnance weapon, there is no place that says you cannot move and fire ordnance. Basically everything under it is removed: terrain, modals, Monoliths, etc. or if its a Super-Heavy or Gargatuan it takes D3 structure points or D6 wounds respectively. Then it is not removed but instead continues to float around in a random direction. So this little baby is a monster.
I deployed two of my 8 guys (a Jump pack-less captain and Mephiston). Mephiston murdered a 9man Deffkoptas squad and took one wound (from Perils of the Warp) and the other guy's granade scattered one inch away from both him and a bulding full of 60 guardsmen on my own team! But then my units started deep striking and blowing things up (I'll spare you the details). Long story short I killed a Warhound Titan, Stompa, 3 Monoliths, 2 Loota Wagons, and some mischallenous things with my Vortex Grenades and only friendly fired 2 Rhinos and a speeder (both belonging to the same player with a total of 700 something loss... he thought the Vortex Grenades are a bad idea). And in the end they consumed almost all of the terrain on the board.
This is something I've wanted to do since Apoclypse first came out and I am very glad I did because I thought it was a blast (haha that was a funny...). Though toward the end I was accused of "cheese" and such nonsense, at which I told them they could have brought some cheese if they had wanted too. Instead they were all just just crackers they I ate with said cheese. I doubt I will be allowed to ever to do this again but I had fun with it this time and I am glad I did.
But like after all Apoclypse games I am sick and tired of it and will never play one ever again because they are long, boring, and time-consuming (I got one scheduled for two weeks from now... curse this wretched addiction...). Though at least I got some painting on my Tyranids done....
I managed to convince everyone to waver the 0-1 restiction on the Vortex Grenade! stragetic asset for me. Thus I did what was natural and that is to fit as many Vortex Grenades in 3000pts as possible. I managed to get 8 HQ choices and 7 Vortex Grenades in at 3000pts with another from my free asset to a total of 8 Vortex Grenades!! Now if you are still under a rock and don't know what Vortex Grenades do, they are a small blast template with a range of 6" and counts as ordnance. And because there are no infrantry units in all of 40k except this one situation that have an ordnance weapon, there is no place that says you cannot move and fire ordnance. Basically everything under it is removed: terrain, modals, Monoliths, etc. or if its a Super-Heavy or Gargatuan it takes D3 structure points or D6 wounds respectively. Then it is not removed but instead continues to float around in a random direction. So this little baby is a monster.
I deployed two of my 8 guys (a Jump pack-less captain and Mephiston). Mephiston murdered a 9man Deffkoptas squad and took one wound (from Perils of the Warp) and the other guy's granade scattered one inch away from both him and a bulding full of 60 guardsmen on my own team! But then my units started deep striking and blowing things up (I'll spare you the details). Long story short I killed a Warhound Titan, Stompa, 3 Monoliths, 2 Loota Wagons, and some mischallenous things with my Vortex Grenades and only friendly fired 2 Rhinos and a speeder (both belonging to the same player with a total of 700 something loss... he thought the Vortex Grenades are a bad idea). And in the end they consumed almost all of the terrain on the board.
This is something I've wanted to do since Apoclypse first came out and I am very glad I did because I thought it was a blast (haha that was a funny...). Though toward the end I was accused of "cheese" and such nonsense, at which I told them they could have brought some cheese if they had wanted too. Instead they were all just just crackers they I ate with said cheese. I doubt I will be allowed to ever to do this again but I had fun with it this time and I am glad I did.
But like after all Apoclypse games I am sick and tired of it and will never play one ever again because they are long, boring, and time-consuming (I got one scheduled for two weeks from now... curse this wretched addiction...). Though at least I got some painting on my Tyranids done....
Saturday, February 28, 2009
Tournament today
Well today is a tournament at my LGS for 1500pts. Now I personally have never been good at small games like that. Especially not with Blood Angels. But this list is deffinately different, it includes 3 Devastator squads (oh yes), Corbulo, and a 10man Death Company (as well as my troops: two 5man assault sqauds in rhinos and a 10man jump squad). The list started as my looking at the Devastator entry and thinking... "I wonder how much 3 Dev squads would cost" so I wrote it up and figured what the heck and threw in an HQ and some troops and a 10man Death Company.
I'm not really a big tournament player unless it's at my LGS ususally. I'm not an extremely good player at tournaments either. The best I've done my entire 40k life was last tournament (for 2500pt I believe) in which I took second (the size difference between first and second is mind-boggling here). And that may have been all from dumb luck, as the one before that I came in 35th place, but then it may have something to do with my army that I played.
It was hard for me to actually try to pick an army to play with for the 1500pt tournament. I have a nice little Tyranid army at around that and Tyranids seem to prefer small games as such. But on the other hand my Blood Angels have been good for me in the past. I decided to go with what (in my opinion) was the best choice of the army I know. In a tournament you need to bring an army you know front to back, all their weaknesses and strengths, all their bells and whistles. I have come to the conclusion that in a tournament the best option for an army is to pick the one you're experienced with, if you have access to multiple armies, like most of us that are addicted do.
Wish me good luck, and stay tuned
Shaper Jhae
I'm not really a big tournament player unless it's at my LGS ususally. I'm not an extremely good player at tournaments either. The best I've done my entire 40k life was last tournament (for 2500pt I believe) in which I took second (the size difference between first and second is mind-boggling here). And that may have been all from dumb luck, as the one before that I came in 35th place, but then it may have something to do with my army that I played.
It was hard for me to actually try to pick an army to play with for the 1500pt tournament. I have a nice little Tyranid army at around that and Tyranids seem to prefer small games as such. But on the other hand my Blood Angels have been good for me in the past. I decided to go with what (in my opinion) was the best choice of the army I know. In a tournament you need to bring an army you know front to back, all their weaknesses and strengths, all their bells and whistles. I have come to the conclusion that in a tournament the best option for an army is to pick the one you're experienced with, if you have access to multiple armies, like most of us that are addicted do.
Wish me good luck, and stay tuned
Shaper Jhae
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